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wget e2fsprogs/github/release/v1.45.tar.gz
tar xzf v1.45.*.tar.gz
cd e2fsprogs*
./misc/tune2fs -O ^64bit /dev/mapper/vg-lv
./e2fsck/e2fsck -f /dev/mapper/vg-lv
./misc/resize -s /dev/mapper/vg-lv
./misc/tune2fs -O ^has_journal,^FEATURE_R10 /dev/mapper/vg-lv
tune2fs -j /dev/mapper/vg-lv
fsck.ext4 -f /dev/mapper/vg-lv

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opens Steam Deck service centers, 2K breaks Bioshock on , Bethesda deploys official servers for Wolfenstein: Enemy Territory, AMD announces FSR 2.1, and the Intel Arc deathwatch continues.

I was wondering why were the Timer used by speed runners written in C# and Windows only...

it seemed like one needed to run one in wine if one ever wanted to use linux when doing speed running. That didn't sit too well with me.

So I've started to write my own Open Source game timer.

GNOME would like you to take a survey, Unity returns as an official Ubuntu flavour, is fixing Teams on , and Pi powered radio handheld that knows how to game.

made a python script and server to poll the bme280 environment sensor via SPI

and set it up on my Raspberry PI 1B and CI20 and tracking them with zabbix:

Adventures at SCALE 19X, OBS 28 beta on Linux, Pi powered Router Boards for CM4, Moonray goes open-source, and Linus (not that one) buys a MacBook.

With Godot 3.5 release, time to update my Lunar Lander.

everything still works... I might need to go through the release notes and tweak some more things... maybe even take advantage of the Scene Unique nodes...

M.2 mods shorten the life of Steam Decks, Crypt of the NecroDancer gets its first update in 5 years, Unity lays off 4% of their workforce, Xonotic 0.8.5 brings the pretty, and celebrating 25 years of Simutrans.

FreeDOS from Hewlett Packard is comes with a side of Linux, OBS Teleport is an open-source replacement for NDI, MSI B350 motherboards get a new lease on life, and a Pi powered drop-in kit for the original Game Boy DMG.

Psychonauts 2 comes to next week! Steam releases a patch for whiny Steam Decks, Image Scaling lands in , and GoGodotJam 3 is underway.

I've always been terrible with gfx, anyhow here's a new project I've started working on:

it works fairly well in a browser and with flutter the "same" code also runs on Android and Linux (gtk+ 3.x) desktop

Crazy as I am, here's source:

Mastodon unlocks the ability to edit toots! shows off two decades of support, enters the Matrix, and 2,639 Windows 10 floppies.

Special thanks:
David (inc pledge)
Zeno (inc pledge)
Anjune (new patron)

This weekend I did a few improvements to the OpenAL sound sub system on the Lithtech game engine (mostly made by @rohit_n ).
And fixed a bug in NOLF2's vehicle acceleration which prevents movement and progress in chapter 3 while using the snow mobile.

Wii emulator CEMU is headed to Linux! Valve makes Easy Anti-Cheat easier for Windows developers, Porting Jak and Daxter to PC, a new GOG competitor, and Steam Deck compatibility reviews begin.

Special thanks to:
Ogiewan (new patron)
Menno (new patron)

Verifying compatibility for legacy and cards. This is going to be an expensive adventure but hey, it might keep some of them out of landfills.

Linus installs a font on , Blender 3.0 removes OpenCL rendering, finally responds to copyleft violations, and portable apps with Exodus.

In this quick-and-dirty guide we’re setting up for the first time on . This should provide you just enough information to be dangerous

releases a slick little netbook, gets the Apple iNotch, rewriting the kernel in Rust, a trash bin for terminals, and a $1000 sound card gets some love.

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Linux fueled mayhem & madness with a side of news, reviews, and whatever the Hell-Elks™ we come up with.