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A plea.

typedef enum
{
SDL_JOYSTICK_POWER_UNKNOWN = -1,
SDL_JOYSTICK_POWER_EMPTY,
SDL_JOYSTICK_POWER_LOW,
SDL_JOYSTICK_POWER_MEDIUM,
SDL_JOYSTICK_POWER_FULL,
SDL_JOYSTICK_POWER_WIRED,
SDL_JOYSTICK_POWER_MAX = 9001 //<new code
} SDL_JoystickPowerLevel;

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all right, nerds, who here knows of a native app on Linux, or a webapp idgaf, that opens callgrind files AND THAT DOESN'T LOOK LIKE ARSE.

Gods damn it. I hate nerd-designed UIs.

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...okay, why is this hackjob of a C++ video playback code working goddamnit

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I'm at a loss and I need help, #gamedev lazymast

I'm looking for a C/C++ zlib/BSD/MIT library that just opens a Video file using codecs either manually/statically or dynamically linked and can "play 'em back" using time indices or something. SDL_kitchensink doesn't quite cut it. FFMPEG can be used, as I managed to carefully comply with all requirements.

I'm using VP8 for obvious reasons.

#cpp

yeah well if your IP is literally behind cloudflare and you lit don't have any post, ye getting the ban. something's up

I suspended multiple accounts and yeah gonna have to lock down creation. yay bots :/

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Tell me why I shouldn't get a Razer Phone 2. 'cos I really wanna.

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Bad names for shells 

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I'll be honest, I am a super ASUS Sellout and I'd buy the RoG phone in a heartbeat.

Unless the Razer Phone 2 has basically the same specs, without the altered OS, for a lesser price.

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