@root your face
I'll be frank: I find it super weird that most "built-to-deploy" ActivityPub services I've encountered are using Affero GPL. Mind you, everyone's free to do whatever they want, but Affero is a particularly cross-infecting license, and seeing as I do stuff that's either not fully, or NOT AT ALL, in the open, I straight up stop myself from even considering contributing to projects because of that.
@lesateliersphv oui (bis)
Valve have confirmed Linux support for their Valve Index VR headset, pre-orders on May 1st https://www.gamingonlinux.com/articles/valve-have-confirmed-linux-support-for-their-valve-index-vr-headset-pre-orders-on-may-1st.13905 #VirtualReality #ComingSoon #Hardware #Valve
1$ for this level of game is CHEAP. Also? Linux version.
RT @email@example.com: [CRIES IN #GAMEDEV]
I'm at a loss and I need help, #gamedev lazymast
I'm looking for a C/C++ zlib/BSD/MIT library that just opens a Video file using codecs either manually/statically or dynamically linked and can "play 'em back" using time indices or something. SDL_kitchensink doesn't quite cut it. FFMPEG can be used, as I managed to carefully comply with all requirements.
I'm using VP8 for obvious reasons.
REBASED ON WINE 3.16?
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